TerminalVelocity
Original Game Jam Submission is Windows EXE
Controllers REQUIRED!
There is now a working post jam web build and windows exe downloadable.
Keyboard can be used to add a dummy player than move and jump but not pick up and throw dodgeballs.
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Welcome to Terminal Velocity, a game about interplanetary dodgeball!
Get your friends together and connect controllers for up to 8 person local multiplayer (+more if you're crazy enough to try!)
CONTROLS:
Ready Up: A Button - When 2 or more players have joined, press 'A' to ready up, when all players are readied, the game will start and dodgeballs will spawn.
Move: Left Analog Stick - It's always the straight direction youre aiming but gravity might fight you.
Jump: Left Trigger
Aim: Right Analog Stick
Pickup/Catch/Throw Dodgeball: Right Trigger - you can only throw or catch while aiming in a direction
Made for MQ "Re-Entry" Game jam 2024
We implemented the theme of "re-entry" by imagining these dodgeballs re-entering the sphere of influence of the planets/moons in game.
The extra requirement "astronomical phenomena" in the core gameplay loop is met by our cool gravity physics, wormholes for the dodgeball to traverse.
Team Triple AAA
Alanah O’Halloran, Macquarie University, Artist
Georgina Moujalli, Sydney Conservatorium of Music, Composer/Sound Design
Harley Doolan, Macquarie University, Designer/Developer
Lachlan Murray, Macquarie University, Developer
Ryan Crowe, Macquarie University, Developer
Timothy Chanata Suhendro, Macquarie University, Producer/Developer
Status | In development |
Platforms | HTML5, Windows |
Authors | Harley James, Epsilon_C, Otheris, ginamouj, m0j0man |
Genre | Fighting, Platformer |
Made with | Unity |
Tags | 2D, arena, dodgeball, Gravity, Local multiplayer, Multiplayer, Music, Space |
Average session | A few minutes |
Languages | English |
Inputs | Xbox controller, Playstation controller |
Multiplayer | Local multiplayer |
Player count | 1 - 6 |
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